See full list on starwars.fandom.com. I made a space for you just in time. I think you owe me a little something for saving your, well, everything.' Dwight wondered how far it reached, and if there was an end to it somewhere. Or perhaps it was like space, extending far beyond the reach of anyone's imagination, vivid or otherwise. Dec 19, 2020 1 Bad against. 1.1 Others 1.2 Items 2 Good against. 2.1 Others 3 Works well with. 3.1 Others Berserker's Call pierces spell immunity, making a Blade Fury teleport escape impossible. It's very useful against Omnislash as well. Juggernaut's low base health and high attack speed causes him to take a lot of damage from the pure damage of Counter Helix. Axe is a common Blade Mail and Blink.
- Trials In Tainted Space Void Juggernaut
- Void-Touched Juggernaut - NPC - World Of Warcraft
- Nulgath's Quests - AQW
Modern Warfare's Juggernaut returns to the 2019 Call of Duty game, after terrorizing players in the original trilogy of games.
As a surprise, you'll come across one in the campaign as part of the final Into the Furnace mission, which puts you against the armoured enemy within a close quarters environment.
Thankfully you have everything you need to take it down - provided you employ the right tactics.
How to kill a Juggernaut in Modern Warfare
Juggernauts appear not only in the Into the Furnace mission, but also within Spec Ops and as a killstreak in multiplayer. So what's the essentials of taking one down?
The quick and simple answer is firepower - and the more powerful the better. You want to opt for explosives if you can, whether it's RPGs or throwing grenades.
Not only does this cause more damage, but can stagger a Juggernaut, halting their attacks and allowing you to re-position yourself or retaliate with yours. Flashbangs also do the trick here.
Otherwise for damage, you'll want to use shotguns with, if you have them, incendiary rounds to leave a spot of lasting damage on the Juggernaut.
Finally, environmental factors are important in defence. Keep your distance, use cover and keep something between you and the Juggernaut, especially on higher difficulties. Also, look out for any stray explosive barrels, which can be shot at and exploded when they move past.
How to kill the Juggernaut in Modern Warfare's Into the Furnace
Now we have the essentials of taking down a Juggernaut out of the way, how do you take down the one within Into the Furnace?
This Juggernaut will appear suddenly through a door after a firefight in the second half of the mission, and once the introductory cutscene is over, has you stood face-to-face.
If you have the right equipment - such as a Shotgun, or any grenades - quickly use some of these, before you retreat to the previous room This is important as if you decide to stay here or run past it, you'll almost certainly be cornered.
Though you start in an enclosed space, the positive is it puts some distance between you and the Juggernaut when you do retreat.
The previous room has plenty of corners you can use to hide behind between shooting or throwing grenades and flashbangs, plus there is the explosive barrel to the side - if you didn't destroy it in the previous fight - which you can make use of.
Looking for multiplayer help? Learn the best guns in Modern Warfare, how to access Modern Warfare Hardcore modes and Modern Warfare Ground War. We can also teach you how to quickscope. Finally, there's the story, with a handful of Modern Warfare campaign missions to complete, as well as how to kill a Juggernaut in Modern Warfare.
Though the start of this battle depends on what weapons you have, you can search the bodies of enemies you recently downed for anything useful. We found an incendiary shotgun nearby, which helped with the bulk of our damage output.
Additionally, the room in which the Juggernaut appears has several weapons, plus a chance to refill ammo and grenades, so use that quickly at the start of the battle before retreating, and throughout by giving the Juggernaut the run around and coming back again.
If you are struggling, feel free to 'waste' a few encounters by exploring the room to see what weapons are around to help you. Once you know their locations, and the room layout a little better, you can make use of them in a later 'clean' run to try and take it down.
Good luck! With this battle over, the Modern Warfare ending is in sight.
What divides the conqueror to the conquered? Perseverance. |
The Juggernaut is an Ascendancy class for Marauders.
- 2Passive skills
Overview
The Juggernaut is the premier tank class, possessing endurance charge generation and bonuses, healthy boosts to armour and damage mitigation, and protection against slows and stuns. The tree also offers some offensive bonuses like accuracy and stun bonuses.
Passive skills
Minor skills
This class has the following minor passive skills:
Name | Stats |
---|---|
Armour, Attack Speed | 15% increased Armour 6% increased Attack Speed [1] |
Armour, Endurance Charge Duration | 15% increased Armour 18% increased Endurance Charge Duration |
Armour, Movement Speed | 15% increased Armour 4% increased Movement Speed [1] |
Armour, Stun Duration | 15% increased Armour 20% increased Stun Duration on Enemies |
Notable skills
Trials In Tainted Space Void Juggernaut
The class has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
Action Speed cannot be modified to below base value Movement Speed cannot be modified to below base value 10% increased Movement Speed Cannot be Stunned | Armour, Movement Speed | ||
+1000 to Accuracy Rating 1% increased Attack Speed per 200 Accuracy Rating Gain Accuracy Rating equal to your Strength 30% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds 30% increased Damage if you've dealt a Critical Strike in the past 8 seconds | Armour, Attack Speed | ||
Armour received from Body Armour is doubled 5% reduced Damage taken Regenerate 2% of Life per second 1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second | Armour, Stun Duration | ||
30% chance to gain an Endurance Charge when you are Hit +1 to Maximum Endurance Charges 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain 1 Endurance Charge every second if you've been Hit Recently | Armour, Endurance Charge Duration | ||
8% increased Damage per Endurance Charge 25% chance to gain an Endurance Charge when you Stun an Enemy 10% increased Stun Duration on Enemies per Endurance Charge 6% increased Area of Effect per Endurance Charge | Unflinching | Armour, Stun Duration | |
8% reduced Elemental Damage taken while at Maximum Endurance Charges 1% additional Physical Damage Reduction per Endurance Charge +4% to Chaos Resistance per Endurance Charge | Unflinching | Armour, Endurance Charge Duration |
Void-Touched Juggernaut - NPC - World Of Warcraft
Version history
Version | Changes |
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3.7.0 |
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3.2.0 |
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