Super Smash Flash 2 is a cool fighting video game, developed by Cleod9 Productions, SSF2 Developer Group and published by McLeodGaming.The game allows up to 4 players to play together on the same PC. Super Smash Flash 2 v0.8 Intro. Demo v0.8a has been released! If you want to play this game go to: Enjoy! Super Smash Flash 2 Mcleodgaming Demo V0 7 Games (Page 1) 3 Card Monte The 3 Card Monte game is related to brain, card, casino, memory. 3 super smash flash 2 mcleodgaming demo v0 7 Card Monte is an online game that you can play in modern browsers for free. How fast are your. Super Smash Flash 2 v0.8. Include is a arcade fighting game featuring classic video game characters. Mashed with characters from the most popular anime show, such as, Goku from DBZ, Naruto, and many more! They are all in one stage for an all out brawl. Play the latest update of Super Smash Flash 2.
The most popular Smash fangame on the internet has received its biggest update yet – 3 years in the making!
Are you ready to experience…
SUPER SMASH FLASH 2 BETA?
NOTE: This game is still very much a work in progress. If you’d like to assist with the development, please click here.
…Super Smash what?
– Super Smash Flash is back! You do remember us, right? The original Smash Bros fangame, most popular for content and difficulty, rather than gameplay, Super Smash Flash was…well, Super Smash in a Flash. It showed very few similarities to the actual Smash Bros gameplay as it was our first game, yet still somehow attracted large crowds of people. Now, with the knowledge we’ve picked up along the way, we’re striving for the utmost quality this time around. Super Smash Flash 2 is not a game made by one person in a month, like SSF1. Super Smash Flash 2 is a game made by hundreds of people over several years. It will be one of the biggest Smash bros fan-games – no. One of the biggest Flash games, to date. We promise.
Is this actually made in Flash?
– It is, and one of our major product goals here is to show that Flash is underestimated and underappreciated. If we can make a console-quality game with controller support, online mode, and 10 years worth of custom art, so can you. No other programming interface would allow us the kind of convenience and workflow that we have with Super Smash Flash 2 without custom tools. Flash is incredible for creating video games and animations with a low barrier to entry and an incredibly simple interface. (tl;dr stop calling for Flash to die, jerks)
Why does your game have a Wikipedia page?
– I have no idea but we’re really excited about it.
This isn’t listed on Twitch! Can I stream/watch SSF2 Beta live?
Unfortunately, Twitch does not list us as a game. We suggest using YouTube Gaming!
Do you have a Discord?
We do! Please note that invitations are not always open, so if the link doesn’t work please check back again later.
Can I use my gamepad?
– If your OS recognizes it, and you’ve got drivers… yes! Please note, at this time only the downloadable version of the game (to your right) supports gamepads due to shortfalls and discrepancies in support between the browsers.
Where’s the best place to find matches?
– Our partners over at Anther’s Ladder run an awesome chat with matchmaking built right in! Check it out here.
Can you add [insert character here]?
– Unfortunately with a game of this scale, we need to plan things out ahead of time so that we can finish the game at some point. At this time we cannot accept content suggestions for this reason. Sorry!
How can I support your development?
– We are not accepting any monetary compensation on behalf of Super Smash Flash 2. The best way to support us is to keep playing. It’ll make us happy. Hopefully it’ll make you happy too.
WHERE IS THE FULL VERSION?!
– Super Smash Flash 2’s Beta release is our final full-featured update to our public release before the full game. We’re hard at work and well on our way, and we allow you to experience our progress along the way – that is the point of Super Smash Flash 2’s demos.
Are there combos in Super Smash Flash 2?
– Absolutely. Super Smash Flash 2 has low landing lag, high hitstun, and high gravity, leading to an exhilarating combo game with lots of mixups that will still feel right at home to those coming from any of the official Smash games – even ones where combos don’t exist. This is one of our major project goals.
Which Smash game is SSF2 based off of?
– Ah, I see you noticed that SSF1 was based off of Melee, huh. Well, think of SSF2 as a Frankenstein. We’re smashing together a “Greatest Hits” type deal with our engine, feel, and aesthetics, but we’re also taking our own creative liberties as well. There’s no definite answer to this question!
Well, in terms of engine?
– SSF2’s engine is Frankenstein’d too. At first glance, it’s very reminiscent of Smash 4, actually; some of the more obvious engine aspects will make that clear right away (with the low landing lag, high-ish hitstun, high gravity, etc.) But it goes deeper than that, and this will become more apparent as the game matures and we begin activating our other engine aspects.
Do characters have complete movesets?
– Absolutely. Some characters have placeholder animations at the moment, but they will all be remedied before the full release.
Does this work on Mac/Linux?
– SSF2 runs better on Mac than on most Windows computers, actually! As far as Linux, you can always play our game using Chrome until we get an executable finished up.
Is online mode planned?
– It’s in!! 🙂
What about L-Cancelling or (insert some complicated Smash Bros-related acronym here)?
– Probably not included. As far as L-cancelling though, SSF2 has globally reduced landlag (some call this ALR – Aerial Lag Reduction), and instead of being move-specific, it’s mostly character specific with a few exceptions, ranging from 3 to 12 frames (at 30 FPS). If we gave you L-cancelling, you probably wouldn’t need to use it often.
The December update of SSF2 has arrived for all!
Check it out now on SSF2’s Play page and read more about it here. This was a more substantial update than usual, so the SSF2 Team decided to take the leap from version 1.2 to 1.3. What do you have to look forward to this time you ask? Check out the update video below on SSF2’s new YouTube channel!
Make sure to subscribeto the new channel to keep up with the latest SSF2 video content and announcements. The SSF2 Team also recently revealed its new dedicated Twitter account, so go give the team a follow!
As a reminder, moving into 2021 the Flash Player version will no longer be supported. Moving forward the browser version will still be preserved and maintained on SSF2’s new home site until a solution arrives to make it playable again, however only the downloadable version will be actively supported. You can also expect SSF2 updates to be more prevalent on the new SSF2 website as McLeodGaming transitions to becoming more of a central hub for all of its related projects. You may see more dedicated socials for SSF2 in the future, but can still gather on McLeodGaming’s Discord server to discuss all things MG.
Super Smash Flash 2 Demo V0.3
Also a BIG thank you to everyone who everyone who stuck with SSF2 this year during its recently concluded Rotation Rotation Release Cycle and MG Insiders promotion to play releases early! There have been more SSF2 updates over the past 12 months than any other time frame in the game’s history, and there is plenty more to come in 2021. However, maintaining such a frequent release schedule can be taxing, so the SSF2 Team will be taking a short break. The devs are looking forward to updating everyone on 2021 release plans soon after we roll over into the new year.
Juegos De Super Smash Flash 2 Demo V0 7 Mcleodgaming
Have a happy holidays!